Please note: The Metal Gear Solid 4 Mega-Hype Thread has moved to a new location to due space restraints: link
Metal Gear Solid 4 Mega-Hype Thread
Latest Updates:
Mar. 28, 2008: A new section is up--the "History of the Metal Gear Series." Scroll to the end to uncover the beginning of this epic saga.
Mar. 14, 2008: Added gekkou and haven troopers to "The Adversaries of MGS4" section.
Mar. 8, 2008: New update, this one's for the gun fetishists..."The Weapons of Metal Gear Solid 4." It's right after the screenshots section.
Mar. 6, 2008: Screenshots section is now up....feast on the eye candy (just don't drool too much) :wink:
Mar. 6, 2008: Big update today--"The Music of Metal Gear Solid" section is now up. Enjoy!
Mar. 5, 2008: Added link to countdown timer and profile of mystery character
Mar. 1, 2008: Added info for Metal Gear Online
Latest News
Mar. 13, 2008: Kojima Production in "monster-crunch mode"; no time to eat, sleep, or record podcasts. source
Mar. 3, 2008: MGS4 too big for Blu-ray? source
Feb. 29, 2008: Metal Gear Solid 4 confirmed worldwide release for June 12. source
Feb. 27, 2008: Japan gets 3 Metal Gear Packs, 80 GB bundle. source
Feb. 26, 2008: MGS4 arriving late Q2, bundled with 80 GB Playstation 3 and Dualshock 3. source
This thread is intended to be a comprehensive info/hype thread for MGS4, as well as a news hub for any developing events regarding the game. Feel free to discuss anything and everything related to MGS4. I will regularly update this post as needed.
Check it out:
the-very-best's Grand Theft Auto IV Kickass Hype Thread!
Countdown to Launch:
Table of Contents:
1. MGS4 Intelligence Briefing
2. The Characters and Antagonists of Metal Gear Solid 4
3. Trailers, Gameplay Video, and Resources
3. Metal Gear Online Intelligence Briefing
4. Screenshots
5. The Weapons of Metal Gear Solid 4
6. The History of Metal Gear Solid (coming soon)
7. The Music of Metal Gear Solid
8. The History of the Metal Gear Series (NEW!)
Intelligence Briefing
What is it?
Metal Gear Solid 4: Guns of the Patriots is a game currently in development at Konami's Kojima Productions studio. It is the latest installment in a series spanning 20 years following the story of Solid Snake, a lone soldier with a mission to rid the world of the nuclear-armed Metal Gear weapons that threaten the security of the international community. Guns of the Patriots is co-directed by Shuyo Murata and series creator Hideo Kojima, and is reportedly the last Metal Gear Solid game Kojima will direct. Art direction is being handled by series veteran Yoji Shinkawa, and the score is being composed by Harry Gregson Williams. The theme of the game is "No Place to Hide," which refers to the insecurity of attempting to hide within the types of destructible warzone environments that Solid Snake must infiltrate.
When will it be released?
Guns of the Patriots will be available worldwide on June 12, 2008.
The 80 GB Metal Gear Solid 4 Playstation 3 bundle
What is the setting of the game?
Metal Gear Solid 4 takes place a few years after the events of Metal Gear Solid 2: The Sons of Liberty, in a future dystopia where war has become the pillar of the global economy and genetic, informational, and emotional control has placed the world within a stranglehold. Private military companies have dominated society and created a never-ending cycle of war for profit. Within this chaotic setting, Solid Snake embarks on a mission to the Middle East to bring down longtime series villain Liquid Ocelot, who has taken advantage of the chaotic situation to organize an armed insurrection with the aid of the largest PMC in the world--Outer Haven. Players will traverse across five different global regions in pursuit of Liquid, including the Middle East, South America, and Europe. This is Snake's final mission.
What's the gameplay like?
In keeping with series tradition, Metal Gear Solid 4 will feature robust stealth gameplay, along with intense action sequences. This time around, players will be doing more shooting than sneaking. According to Assistant Producer Ryan Payton, Kojima wanted to change the dynamic in the past games where the player is given a bunch of awesome weapons, but doesn't have an opportunity to try them out without failing the game by getting caught or killed. As such, MGS4's gameplay is designed in "waves" to allow segments of warzone firefights to break up the sneaking sections. Players can also expect to encounter the series' trademark epic boss battles, including the new Beauty and the Beast Unit, comprised of four female members--Crying Wolf, Raging Raven, Screaming Mantis, and Laughing Octopus--who have transformed into war machines as a result of intense post-traumatic stress.
Key gameplay features of MGS4 include:
- Weapon Customization. Over 70 weapons are customizable, including handguns, machine guns, shotguns, sniper rifles, grenade launchers, and missile launchers.
- Octocamo. Specially designed by Snake's longtime sidekick Otacon, the Octocamo is a body suit that allows Snake to blend in with his environment by changing color, pattern, and texture to whatever surface he touches.
- Solid Eye. With the Solid Eye device positioned over his left eye, Snake can scan his environment for vital information and collect data regarding his enemy's whereabouts, his allies' maneuvers, and various items on the battlefield.
- Metal Gear Mk. II. The MGMII is a little mechanical robot designed by Otacon that serves as Snake's battlefield companion. It is controlled with a Playstation 3 Dualshock controller, and powered by a cell processor. MGMII can embark on reconnaissance missions for Snake and zap unsuspecting guards with its electrical arm.
- Threat Ring. The threat ring allows the player to visualize threats in Snake's surroundings. The device works more or less like a seismometer, detecting the proximity and size of approaching enemies or hostile vehicles so Snake can remain alert to changes in his environment.
- Psyche Meter. A newly added metric keeps track of changes in Snake's psychological condition, which will be susceptible to damage from the intense Saudi Arabian heat or other factors. A damaged psychological status will negatively affect Snake's performance on the battlefield.
- Stress Meter. The stress meter is the "yin" to the psyche meter's "yang." It allows Snake to obtain a "combat high" for increased accuracy and decreased damage. In effect, the stress meter is a representation of Snake's adrenaline level.
- Close Quarters Combat. The CQC system from Metal Gear Solid 3 will be incorporated into MGS4, though the controls will be much more refined. Players will be able to interrogate captured enemies and force them to surrender supplies.
The Characters of Metal Gear Solid 4
Given that Metal Gear Solid 4 is the last piece of the Solid Snake saga, there are a lot of missing ends that will be tied up. As such, MGS4 will feature a wide array of cast members, many of whom appeared in previous games.
Solid Snake
A special operations soldier who started out as a member of the black ops team FOXHOUND, Snake is a lone warrior whose life mission is to prevent the ignition of nuclear hostilities by disarming nuclear-armed Metal Gears. A quiet man who dislikes being referred to as a "hero," Snake is driven by a strong internal set of principles rooted in duty to his country and service to the stability of the international system. Solid Snake specializes in espionage, but is unafraid to confront whatever blocks his path. Snake's identity as a clone of another famous soldier has resulted in the rapid deterioration and aging of his body. His final goal in life is to eliminate Liquid before time runs out.
Click the spoiler tag for more characters
[spoiler]Naomi Hunter
Snake's medical consultant in Metal Gear Solid, Naomi ended up betraying Snake by injecting him with the FoxDie virus. She returns in Metal Gear Solid 4 to aid Snake's mission, but players have reason to be suspicious of her intentions.
Otacon
Hal Emmerich, a.k.a. Otacon, is a Ph.D. whiz who fancies Japanies anime and building the latest tactical espionage equipment. More importantly, he is Snake's closest and most loyal mission support companion. His designs are inscribed with the "Ota Damashi" symbol, which means "Otacon soul" in Japanese.
Meryl Silverburgh
A feisty girl who became Snake's love interest in Metal Gear Solid, Meryl now heads up the newly reformed FOXHOUND unit.
Sunny
Sunny is the daughter of Russian soldier Olga Gurlukovich, whom Snake encountered and fought in Metal Gear Solid 2. Her daughter's role in MGS4 remain unclear as of now.
Eva
The love interest of Snake's "biological" father Big Boss, Eva greets Solid Snake with a direct request: "Call me mama. Big mama."
Colonel Campbell
Colonel Roy Campbell is Solid Snake's longstanding commanding officer. He returns in Metal Gear Solid 4 to inform Snake of Liquid's intentions and hire him to terminate the renegade PMC leader.
Drebin
A mysterious character who keeps a monkey as a pet, Drebin joins the cast of MGS4 as a new addition. He specializes in black market arms deals and modifies enemy weapons for Snake to use. Drebin's outfit is a mix between combat fatigues and business wear, symbolizing the fusion of warfare with business and profit. (credit: Mordred19)
Raiden
The surprise main character of Metal Gear Solid 2, Raiden was a controversial character who fit the "pretty boy" image that Kojima attempted to create. Raiden returns with a vengeance in MGS4, having replaced his pretty boy look with a cyborg ninja suit. Neither fully human nor fully machine, he aims to use his newfound abilities to help Snake's mission as Snake helped him in MGS2. "It's my turn to protect you, Snake."
???
This mysterious character emerged during the last scene of the TGS 2006 trailer. His identity is as of yet unverified, but his facial features bear a striking resemblance to young Solid Snake...
[/spoiler]
The Adversaries of Metal Gear Solid 4
A hallmark of the MGS series has always been its epic boss encounters. From Psycho Mantis in MGS to the Boss in MGS3, the series' diverse set of quirky, cool, over-the-top, and tragic adversaries have provided memorable exchanges and intense battles. While it is uncertain whether the player will fight all of these characters in MGS4, they will certainly come across them in one way or another:
Liquid Ocelot
The main nemesis of Metal Gear Solid 4, he poses a grave danger to the security of the world and is Snake's number one target.
Click the spoiler tag for more adversaries
[spoiler]Vamp
The sexually ambiguous, seemingly immortal vampire that players first met in Metal Gear Solid 2 returns for a showdown with Cyborg Raiden.
Screaming Mantis
A member of the Beauty and the Beast Unit--and seemingly the unit's leader--Screaming Mantis resembles the Psycho Mantis character players first fought in Metal Gear Solid. Like Psycho Mantis, Screaming Mantis specializes in psychological manipulation, and has the ability to turn her enemies against themselves.
Laughing Octopus
The second member of the Beauty and the Beast Unit, Laughing Octopus emits a chilling cackle upon wrenching the life out of her victims.
Crying Wolf
The third member of the B & B family, Crying Wolf symbolizes the anguish of warfare, and continuously cries out in agony like a suffocating soul underneath her hardened exterior.
Raging Raven
The fourth member of the unit, Raging Raven sustains a state of constant, uncontrollable anger that originates from the flames that fuel war and human strife.
Gekkou
The Gekkou are bipedal, half organic/half machine mobile military units deployed in Liquid Ocelot's PMC. Armed with a machine gun turret and advanced visual sensing systems, the Gekkou are sentient, intelligent creatures that are capable of hopping multiple buildings in one jump. As Kojima explains, "We've tried to place a meaning behind the Gekkou, much like we have with the Metal Gear. The head is for sensing, with a powerful eye and central A.I., but the legs are animalistic, muscular. So it actually reveals what we're thinking behind this--it's machine controlling flesh, and symbolically, machines controlling man." source
Haven Troopers
Haven troopers are genetically enhanced female super-soldiers that serve in Liquid Ocelot's private army. Fast and dexterious, these units are known as "the frogs" due to their extra-human hopping ability. Haven troopers move in groups and attack quickly and without warning.
[/spoiler]
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